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・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


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Nintendo R&D1 : ウィキペディア英語版
Nintendo Research & Development 1

(R&D1) was Nintendo's oldest development team. Its creation coincided with Nintendo's entry into the video games industry, and the original R&D1 was headed by Gunpei Yokoi. The developer has created several notable Nintendo series such as ''Metroid'', ''Zelda'', ''Tetris'', ''Mario Bros.'', and ''Donkey Kong''.
Nintendo R&D1 established a close relationship with hardware developer Intelligent Systems, and initially worked together on a couple of projects. There was previous misconception that Nintendo R&D1 members left to work at Intelligent Systems, but that is false. The development team has gradually been reduced with a couple of senior members retiring or joining other Nintendo affiliated companies like Creatures, most notably Hirokazu Tanaka and Hirofumi Matsuoka.
R&D1 developed the hugely successful Game Boy line, which was released in 1989. They developed some of the line's most popular games, such as ''Super Mario Land'', and created the character of Wario.
Team Shikamaru was a small club within Nintendo R&D1 that was composed of Makoto Kano, Yoshio Sakamoto, and Toru Osawa. The group was responsible for designing characters and coming up with scripts for several games including ''Metroid'', ''Kid Icarus'', Famicom Tantei Club: Kieta Kōkeisha, Trade & Battle: Card Hero, and several others.
After Yokoi's resignation in 1996, the group was led by Takehiro Izushi. In 2005, Satoru Iwata restructured the Nintendo R&D1 team. Many of the staff members were later reassigned to the Nintendo SPD team, which in turn merged with Nintendo EAD in 2015 to form Nintendo Entertainment Planning & Development.
==Games developed==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Nintendo Research & Development 1」の詳細全文を読む



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